There are questions that I consider as recurring among the ones I receive, a common one is about finding Xojo projects to work on and how to connect with other Xojo developers. If you are interested … I’d like to share my experience with you.
Xojo 2019R2 has a lot of new features and enhancements, including the simplification of updating the User Interface in apps from threads running in combination with the main app thread. Doing that in previous releases required the use of a thread in combination with a Timer, for example.
CASTELLÓN (SPAIN) —21 August 2019- Javier Rodríguez (AprendeXojo.com ) announces the immediate release of GuancheID for Xojo Desktop and Xojo Console projects (Windows, macOS; 32 and 64 bits). GuancheID is the easiest way to get a unique ID for macOS and Windows based computers, so you can use it in combination with GuancheMOS or your own […]
CASTELLÓN (SPAIN) —19 August 2019- Javier Rodríguez (AprendeXojo.com ) announces the immediate release of AXImageCanvas for Xojo Desktop (Windows, macOS, Linux; 32 and 64 bits). AXImageCanvas greately simplifies the task of displaying a Picture into the containing control area, with the ability to correctly display the image maintaining its original aspect ratio keeping the original picture at […]
This tutorial will show you how easy it is to create animations on components of Xojo web apps, thanks to the use of the Style Editorand the WebAnimatorclass. Learn how to do a fade effect between two images that you can expand and adapt to your web apps. In order to recreate this fade effect we’ll mainly […]
Sometime ago a Xojo user asked if it is possible to use Xojo Web to create the kind of animated menus seen in several regularwebsites. After some investigation (and the invaluable help of Greg O’Lone), the answer is: yes, you can do that! If you are interested in seeing how to achieve this, continue reading! We’ll […]
Do you need code to delete the files and folders from the selected folder? In that case, there is a technique I propose to you and that is based on recursion. That is, the ability of a function to call itself repeatedly until the task is complete; in this case, the function will call itself every […]
A Control Setis thefeature to use when there are several instances in a Window’s layout and you need to command (or access them) from code, both for those available by default in the Framework and ones based on your own graphic classes. For example, this allows us to invoke a method in a concrete instance, based on […]
The Timerand Xojo.Core.Timerclasses gives us a resolution that is more than enough for most of the cases where we need to use them. In fact, under macOS we don’t find any kind of limitation when using the classes provided by the Xojo Framework: we can achieve a maximum resolution of 1 ms on any of the most […]